Professional 3D & 2D artist on Rule 34
I’m a 2D and 3D designer/artist with a passion for creating visually striking worlds and characters. In GigaSlop, I focus on turning ideas into expressive visuals — from concept art and illustrations to fully realized 3D models ready for games and animation.
I enjoy working across different styles and pipelines, blending creativity with technical precision to support gameplay, storytelling, and atmosphere. Whether it’s designing characters, environments, or small visual details, I aim to make every asset feel alive and purposeful.
Being part of an indie team means wearing many hats, experimenting freely, and constantly learning — which is exactly what drives my work and keeps me inspired.